Recent Posts

OpenLoco version 26.03.1

OpenLoco v26.03.1 is out! Yeah, only one day after v26.03. Remember how we announced we had improved entity invalidation? Turns out there was a gaping bug th...

OpenLoco version 26.03

OpenLoco v26.03 is out! This month’s release focuses on moving to our (graphics) backend to SDL3, as well as a rework of the audio engine. Some more cool new...

OpenLoco version 26.02

OpenLoco v26.02 is out! This month’s release mostly focuses on bugfixes. People with an eye on our Discord will know some cool new features are in the works,...

OpenLoco version 26.01

OpenLoco v26.01 is out! Last month we finally finished making the game binary standalone; this means we now enter a bit of a refactoring and general code cle...

OpenLoco version 25.12

OpenLoco v25.12 is out! This release marks a major milestone for the project. We completed the C++ reimplemention in v25.09 a few months ago, but were still ...